My Games

I've created a lot of games over the years but these are the only ones that have been released to the public. I have my own designer page on BoardGameGeek.

Escape From Packet Hell - 2008
BoardGameGeek Link
Rules PDF
If you're like me you only eat at the classiest of joints… you know places that have a napkin dispenser, a tray of sugar packets, and if you're lucky your own bottle of ketchup! No doubt the service is just wonderful too. Friendly, but slow. I created this game to play while waiting for your grease burger you ordered with extra grease.
Don't Touch My Booty! - 2007
BoardGameGeek Link
Rules PDF
The Goal? Arrrgghh! To be the pirate with the most booty at the end of the game, of course!
TAKO - 2007
BoardGameGeek Link
Rules PDF
Pocket Rocket Racers - 2005
BoardGameGeek Link
Rules PDF
This is a wild rocket race across your tabletop! This game is best played on any tabletop littered with objects. These objects become the obstacles on the race course. The players should begin by defining the start line, the course through the obstacles and the finish line. The the racers should be placed power-side up at the start line.
Timber Wars - 2002
BoardGameGeek Link
Rules PDF
This is a basic wargame that uses bits of wood as units. Each group is marked with a group tag. The game uses a point system based on gold pieces – each unit is worth a certain number of gold pieces and are purchased at the beginning of the game. The players alternate placing terrain, structures, and siege engines. Once this is completed, the players fight it out to see who is victorious! Players can also come up with scenarios if they wish.
Poly Wars - 2002
BoardGameGeek Link
Rules PDF
In this light tactical wargame, the players pit forces of dice against each other in mortal combat. There are no miniatures; the dice themselves fight their own battles. Now they can enjoy the glory of battle and so can you!
Praxis - 1996
BoardGameGeek
Rules PDF
Praxis is a chess variant that incorporates the Zen philosophy of opposing forces defining the Way. Ancient books, such as the I Ching, show the interaction of these two forces, Yin and Yang, and their effect upon human life. Praxis is an attempt to bring these forces into a game that already presents the struggle between opposing forces.
  • boardgaming/mygames.txt
  • Last modified: 01/25/2017 10:51 pm
  • by Chuck Henry